poe righteous fire area of effect

Now grants 1% increased spell damage per 1% quality (was 0.75% per 1%). (". Right click to remove from a socket., Ice NovaIce NovaSpell, AoE, Cold, NovaLevel: (1-20)Cost: (8-23) ManaCast Time: 0.70 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 190%AoE Radius: 30Requires Level 12A chilling circle of ice expands from the caster. Enchantment Ancestor Warchief Melee Damage 2. The effect ends when you have 1 life remaining. 24 All instant skills now have cooldown 1 second or less. It also grants more spell damage to the user while active. Your spell damage is increased while under this effect. For a more expensive weapon, we can look for + Fire Gems with Multi or High Increase and craft the missing stat. Right click to remove from a socket. Area of effect (often referred to as AoE) refers to mechanics (such as skills, auras, and monster abilities) that apply to an area of the ground (rather than targeting a particular character, monster, etc.). From abusing Snapshotting to making use of various Ascendancies to optimise damage and life regeneration, Righteous Fire builds have always driven players to overcome the challenges thrown at us in Path Of Exile and find a way around the many quirks the playstyle offers. Path of Exile Wiki editing functions. 5 17 Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming 17 comments Best Add a Comment Moasseman 7 yr. ago Empower doesn't give any DPS to Righteous Fire itself. Right click to remove from a socket. Now instant by default and can therefore be used while moving. Just a little heads-up that we are very close to the announcement of the new Path Hey Exiles, Preferably a high Armour / ES shield with +to maximum fire resistances, and increased fire damage/level to all fire spell skill gems depending on what you can get. You won't deal any damage with hits. Right click to remove from a socket., #% reduced Damage taken from Damage Over Time Locus of Corruption recipe, or the Assassin's Toxic Delivery node which grants 10% reduced Damage taken from Damage Over Time. For example, the skill gem level bonus for Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, BowLevel: (1-20)Cost: (6-10) ManaAttack Damage: (55-64)% of baseEffectiveness of Added Damage: (55-64)%Projectile Speed: 3260AoE Radius: 20Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Much like Blood RageBlood RageSpell, Duration, PhysicalLevel: (1-20)Cost: (12-29) LifeCooldown Time: 1.00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. 7 1. This thread has been automatically archived. ( Spiritual successor to Diablo 2, Press J to jump to the feed. Enemies near either end of a beam also suffer burning damage. Right click to remove from a socket.. Our primary damage scaling will come from high amounts of Life & Energy shield alongside modifiers to Fire Damage, Burning Damage, and (Fire) Damage Over Time Multiplier from the tree & gear. Righteous Fire gains 1 additional unit of radius every 4 levels. create cone-shaped areas of effect, while others like Flame SurgeFlame SurgeSpell, AoE, Fire, DurationLevel: (1-20)Cost: (6-16) ManaCast Time: 0.50 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 190%AoE Radius: 30Requires Level 12Strikes enemies in front of you with a surge of flame. "I swore to use my position to help the people. The effect ends when you have 1 life remaining.Deals (39-2447.9) Base Fire Damage per second+(0-5) to radiusDeals 35% of your Maximum Life as Base Fire Damage per secondDeals 35% of your Maximum Energy Shield as Base Fire Damage per secondYou Burn for 90% of your Maximum Life per second as Fire DamageYou Burn for 70% of your Maximum Energy Shield per second as Fire DamageGrants (20-39)% more Spell DamageAdditional Effects per 1% Quality: 1% increased Burning Damage0.5% increased Area of EffectBuff Grants 1% increased Spell DamagePlace into an item socket of the right colour to gain this skill. It also grants more spell damage to the user while active. The playstyle is as simple as it gets, activate Righteous Fire at the beginning of a map, maintain your flasks, and run through your map while the world burns around you. I'm not confident it supports it at all anymore. Personally i prefer to use (on helmet) RF, Awakened Inc AoE, Elemental Focus . \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}({\frac {20}{18}})^{2}\approx 1.234\approx {\frac {100+24}{100}}. If multiple percentage-based modifiers apply to the same area of effect, they add together. Enemies now burn for 20% of your maximum Life and Energy Shield per second as Fire Damage at all gem levels (from 40%). Gain Arcane Surge after Spending a total of (15-400) Mana on. Check out his stream here where he's live almost every day or check out his YouTube channel!For any questions about his guides, please join the PoE Vault Discord, Direct link: 16% increased Ancestral Warchief Totem Area of Effect. Skill Tree. Chance to perform a swift counter-attack against all enemies around you when you are hit. If youre looking for a perfect sceptre youll ideally want the whole lot of course. Supported Skills deal 0.5% increased Damage, Supported Skills have 1% increased Skill Effect Duration, Supported Skills require 1% reduced amount of Damage taken to Trigger, Trigger Supported Spells when you take a total of (528-3272) Damage. 30_Amosc~Uc~UBOOKMOBI ) / 4 9 > D I NH S[ X _Z g o x "d$&w(*_,.S02468! Any modifiers that apply to "area of effect" will only apply to the AoE aspect of these mechanics' effects. Tweet on Twitter . Preferably a high shield with +to maximum elemental resistances. Activation failed. Area of effect (often referred to as AoE) refers to mechanics, (such as skills, auras, and monster abilities) that apply to an area of the ground (rather than targeting a particular character, monster, etc.). You can also go with a mixture of stats such as High burn damage & high increases and craft Multi. Right click to remove from a socket. Modifiers . 100 You hear a sound in the distance. Cannot support skills used by totems, traps, or mines. Your damage modifiers don't apply to this burning ground. Supported Skills Cost Life instead of Mana. Area of effect (often referred to as AoE) refers to an area with radius in where all enemies can be affected by the effect. 1. One step ahead 2. Reduced the cooldown of Righteous Fire to 0.3 seconds. Cannot support skills used by totems, traps, or mines. When you reach level 28 you will start using Armageddon Brand for clearing and removing Rolling Magma. and unique items such as Rise of the PhoenixRise of the PhoenixMosaic Kite ShieldChance to Block: 24%Armour: (499-676)Energy Shield: (102-136)Movement Speed: -3%Requires Level 65, 85 Str, 85 Int+8% to all Elemental Resistances(240-300)% increased Armour and Energy ShieldRegenerate (100-200) Life per second+5% to maximum Fire Resistance+(20-25)% to Fire Resistance+25% to Fire Resistance while on Low Life10% increased Movement Speed when on Low Life100% chance to Avoid being Ignited while on Low LifeMy bearer shall be guarded by flame,for I am the phoenix, forever radiant in glory. Quest . Fixed a bug where Righteous Fire was not correctly supported by the, Righteous fire no longer deals extra damage to players when using. The effect ends when you have 1 life remaining. Bad Hands 03. You must have completed the six different Trials of Ascendancy found in Maps in order to access this area. No longer gain increased area of effect radius. 18 The base formula is: where life, ES and fireRes is the characters maximum life, maximum energy shield and fire resistance. Press question mark to learn the rest of the keyboard shortcuts. Twink gear will allow us to run Righteous Fire earlier but here well focus on running it after completing the Cruel Labyrinth. All hits will deal added chaos damage to the cursed enemies.Per 1% Quality:1Superior2Anomalous3DivergentCursed enemies take 0.5% increased Damage from Damage Over Time effects0.5% increased Effect of CurseSpell Hits have 0.5% chance to Hinder Cursed Enemies with 30% reduced Movement Speed for 4 secondsBase duration is (9-10.9) secondsCursed enemies have -(20-29)% to Chaos ResistanceCursed enemies take (15-25)% increased Damage from Damage Over Time effectsAdds (9-46) to (12-57) Chaos Damage to Hits against Cursed EnemiesCurse gains 10 Doom per second if you Cast this Spell yourself+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Righteous Fire is my favorite skill for a lot of reasons so I hope if you choose to play it yourself following my guide that you can get as much joy out of p. Empower basically does nothing for RF if you're using it as your damaging skill. Your spell damage is substantially increased while under this effect. Base duration is 4 seconds Sacrifices 60 % of your total Energy Shield and Life Deals (120-158) % of Sacrificed Energy Shield and Life as Fire Damage per second Your spell damage is substantially increased while under this effect. What good is power when it just accumulates on the already-powerful?" Righteous Fire has the following alternate skill effects: Monster use their own version of Righteous Fire, most notably Unrighteous Fire, which has a few internal ids. The damage it deals scales with your Life and Energy Shield amount. Zizaran is joined by @Pohx Kappa to showcase his Righteous Fire Inquisitor yet again. Right click to remove from a socket. "I swore to use my position to help the people. Basically, you want a combination of stats and the 2 best modifiers to bench craft are Fire Multi & Fire damage & Ignite chance. This item can be acquired through the following upgrade paths or vendor recipes: This item can be bought at the listed NPC vendors, after completing the following quests: The following helmet enchantments affect Righteous Fire. produce negative effects on enemies. UhWreckShun 6 yr. ago o Fixed a common client and instance crash related to the Righteous Fire skill. It does not grant a bonus to your character, but to skills in sockets connected to it. It is the following remark made by the French ex-Emperor while allegedly in exile and writing . Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it. Each effect hits enemies caught in their area with Lightning Damage.Deals (34-537) to (101-1610) Lightning Damage+10% to Maximum Effect of ShockRing always Shocks Additional Effects per 1% Quality: 2% increased Shock Duration on enemiesPlace into an item socket of the right colour to gain this skill. A Burning enemies are dealt more damage. The damage it deals scales with your Life and Energy Shield amount. Righteous Fire is a spell that applies a buff on the player, rapidly burning the player and nearby enemies. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Righteous Fire has been added to the game. Instant skills cannot be supported by Spell Echo and will not be cast a second time by similar effects (such as from the Echoing Shrine). The following monsters use Righteous Fire (or similar) skills: Path of Exile Wiki is a FANDOM Games Community. Replies are disabled. grace fulton net worth austerberry v oldham corporation poe quality does not increase physical damage. The following stats apply to the damage Righteous Fire deals to enemies: Now deals 39 Base Fire Damage per second at gem level 1 (previously 35.8), up to 2447.9 at gem level 20 (previously 1541.8). Retrieved January 31, 2018. Reduced the cooldown of Righteous Fire to 0.3 seconds. The Incubated item drops after killing a specific number of monsters. Righteous Fire's radius has increased from 14 to 18 units. This set up is not working like it should, sometime i have a ridiculously small area on my RF and sometime a big one, and sometime it's like i don't have any support gem at all and i suppose the increase/decrease on damage isn't applied too. Yes. The concept of running through maps while hordes of monsters die around you is a true Power Fantasy staple, and this simple fact has kept Path Of Exile players returning to Righteous Fire, optimising the build and adapting it to perform well throughout each expansion & League leading up to Path Of Exile: The Forbidden Sanctum. This build of course is no exception. it feels like the gems have their abilities reversed. i Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. o Quality on Righteous Fire now works properly. Its extremely unlikely you will get one shot and barely takes any physical damage. + r Burning enemies are dealt more damage. If your Energy Shield depletes and doesnt regenerate, this will be a result of not having enough regeneration, as you level up and pick up regeneration from the tree and gear this will stop being a problem. If you totally new to Path of Exile and this is your first build, I recommend you play the Juggernaut version that you can find here. If you have any questions about my build, please join the PoE Vault Discord where a team of moderators will answer you. Armageddon Brand Attached Target Fire Penetration 1, Armageddon Brand Attached Target Fire Penetration 2, Enchantment Ancestral Protector Attack Speed 1, Enchantment Ancestral Protector Attack Speed 2, Enchantment Ancestral Protector Resistances 1, Enchantment Ancestral Protector Resistances 2, Enchantment Ancestral Protector Placement Speed 1, Enchantment Ancestral Protector Placement Speed 2, Enchantment Ancestor Warchief Melee Damage 1, Enchantment Ancestor Warchief Melee Damage 2, Enchantment Ancestor Warchief Area Of Effect 1, Enchantment Ancestor Warchief Area Of Effect 2, Enchantment Ancestral Cry Exerted Attack Damage 1, Enchantment Ancestral Cry Exerted Attack Damage 2, Enchantment Ancestral Cry Minimum Power 1, Enchantment Animate Guardian Elemental Resistances 1, Enchantment Animate Guardian Elemental Resistances 2, Enchantment Animate Weapon Chance To Create Additional Copy 1, Enchantment Animate Weapon Chance To Create Additional Copy 2, Enchantment Arcane Cloak Additional Mana Spent 1, Enchantment Arcane Cloak Additional Mana Spent 2, Enchantment Arcane Cloak Grants Life Regeneration 1, Enchantment Arc Num Of Additional Projectiles In Chain 1, Enchantment Arctic Armour Mana Reservation 1, Enchantment Arctic Armour Mana Reservation 2, Enchantment Creeping Frost Chilling Area Movement Velocity 1, Enchantment Creeping Frost Area Of Effect 1, Enchantment Creeping Frost Area Of Effect 2, Enchantment Artillery Ballista Cross Pattern 1, Enchantment Artillery Ballista Additional Arrows 1, Enchantment Artillery Ballista Additional Arrows 2, Enchantment Artillery Ballista Fire Penetration 1, Enchantment Artillery Ballista Fire Penetration 2, Enchantment Assassins Mark Curse Effect 1, Enchantment Assassins Mark Curse Effect 2, Enchantment Ball Lightning Additional Projectiles 1, Enchantment Ball Lightning Area Of Effect 1, Enchantment Ball Lightning Area Of Effect 2, Enchantment Barrage Num Of Additional Projectiles 1, Enchantment Blade Blast Detonation Area 1, Enchantment Blade Blast Detonation Area 2, Enchantment Bladefall Critical Strike Chance 1, Enchantment Bladefall Critical Strike Chance 2, Enchantment Bladestorm Maximum Number Of Storms Allowed 1, Enchantment Blade Vortex Crit Multi Per Blade 1, Enchantment Blade Vortex Crit Multi Per Blade 2, Enchantment Blade Vortex Area Of Effect 1, Enchantment Blade Vortex Area Of Effect 2, Enchantment Blast Rain Additional Blast 2, Enchantment Blazing Salvo Num of Additional Projectiles 1, Enchantment Blight Secondary Skill Duration 1, Enchantment Blight Secondary Skill Duration 2, Enchantment Burning Arrow Debuff Effect 1, Enchantment Burning Arrow Debuff Effect 2, Enchantment Burning Arrow Ignite Chance 1, Enchantment Burning Arrow Ignite Chance 2, Enchantment Burning Arrow Physical Damage Percent To Add As Fire Damage 1, Enchantment Burning Arrow Physical Damage Percent To Add As Fire Damage 2, Enchantment Summon Carrion Golem Damage 1, Enchantment Summon Carrion Golem Damage 2, Enchantment Summon Carrion Golem Elemental Resistances 1, Enchantment Summon Carrion Golem Elemental Resistances 2, Enchantment Summon Carrion Golem Granted Buff Effect 1, Enchantment Summon Carrion Golem Granted Buff Effect 2, Enchantment Caustic Arrow Area Of Effect 1, Enchantment Caustic Arrow Area Of Effect 2, Enchantment Caustic Arrow Wither On Hit 1, Enchantment Caustic Arrow Wither On Hit 2, Enchantment Chain Hook Cone Radius Per 12 Rage 1, Enchantment Chain Hook Gain Rage On Hit Chance 1, Enchantment Chain Hook Gain Rage On Hit Chance 2, Enchantment Chaos Golem Elemental Resistances 1, Enchantment Chaos Golem Elemental Resistances 2, Enchantment Chaos Golem Percent Additional Physical Damage Reduction 1, Enchantment Chaos Golem Percent Additional Physical Damage Reduction 2, Enchantment Blade Flurry Dodge Per Stack 1, Enchantment Blade Flurry Dodge Per Stack 2, Enchantment Blade Flurry Area Of Effect 1, Enchantment Blade Flurry Area Of Effect 2, Enchantment Charged Dash Dodge When Finished Channelling 1, Enchantment Charged Dash Dodge When Finished Channelling 2, Enchantment Charged Dash Movement Speed 1, Enchantment Charged Dash Movement Speed 2, Enchantment Charged Dash Radius Final Explosion 1, Enchantment Charged Dash Radius Final Explosion 2, Enchantment Cobra Lash Number Of Additional Chains 1, Enchantment Cobra Lash Number Of Additional Chains 2, Enchantment Cobra Lash Projectile Speed 1, Enchantment Cobra Lash Projectile Speed 2, Enchantment Icicle Mine Critical Multiplier 1, Enchantment Icicle Mine Critical Multiplier 2, Enchantment Consecrated Path Area Of Effect 1, Enchantment Consecrated Path Area Of Effect 2, Enchantment Conversion Trap Cooldown Speed 1, Enchantment Conversion Trap Cooldown Speed 2, Enchantment Convocation Life Regeneration 1, Enchantment Convocation Life Regeneration 2, Enchantment Desecrate Additional Corpse 1, Enchantment Desecrate Additional Corpse 2, Enchantment Determination Mana Reservation 1, Enchantment Determination Mana Reservation 2, Enchantment Detonate Dead Percent Chance To Detonate Additional Corpse 1, Enchantment Detonate Dead Percent Chance To Detonate Additional Corpse 2, Enchantment Detonate Dead Area Of Effect 1, Enchantment Detonate Dead Area Of Effect 2, Enchantment Devouring Totem Leech Per Second 1, Enchantment Devouring Totem Leech Per Second 2, Enchantment Devouring Totem Percent Chance To Consume Additional Corpse 1, Enchantment Devouring Totem Percent Chance To Consume Additional Corpse 2, Enchantment Discipline Mana Reservation 1, Enchantment Discipline Mana Reservation 2, Enchantment Divine Ire Number Of Additional Nearby Enemies To Zap 1, Enchantment Divine Ire Number Of Additional Nearby Enemies To Zap 2, Enchantment Dominating Blow Additional Magic 1, Enchantment Dominating Blow Additional Magic 2, Enchantment Dominating Blow Additional Rare 1, Enchantment Double Slash Added Phys To Bleeding 1, Enchantment Double Slash Added Phys To Bleeding 2, Enchantment Double Slash Critical Strikes 1, Enchantment Double Slash Critical Strikes 2, Enchantment Double Slash Area Of Effect 1, Enchantment Double Slash Area Of Effect 2, Enchantment Double Strike Critical Strike Chance 1, Enchantment Double Strike Critical Strike Chance 2, Enchantment Double Strike Double Damage Vs Bleeding 1, Enchantment Double Strike Double Damage Vs Bleeding 2, Enchantment Dual Strike Critical Strike Chance 1, Enchantment Dual Strike Critical Strike Chance 2, Enchantment Earthquake Damage per 0.1s Duration 1, Enchantment Earthquake Damage per 0.1s Duration 2, Enchantment Earthshatter Additional Spike 1, Enchantment Elemental Hit Chance To Freeze Shock Ignite 1, Enchantment Elemental Hit Chance To Freeze Shock Ignite 2, Enchantment Elemental Weakness Curse Effect 1, Enchantment Elemental Weakness Curse Effect 2, Enchantment Elemental Weakness Duration 1, Enchantment Elemental Weakness Duration 2, Enchantment Enduring Cry Additional Endurance Charge 1, Enchantment Enduring Cry Cooldown Speed 1, Enchantment Enduring Cry Cooldown Speed 2, Enchantment Ensnaring Arrow Area Of Effect 1, Enchantment Ensnaring Arrow Area Of Effect 2, Enchantment Ensnaring Arrow Debuff Effect 1, Enchantment Ensnaring Arrow Debuff Effect 2, Enchantment Ethereal Knives Number Of Targets To Pierce 1, Enchantment Ethereal Knives Projectile Speed 1, Enchantment Ethereal Knives Projectile Speed 2, Enchantment Explosive Arrow Attack Speed 1, Enchantment Explosive Arrow Attack Speed 2, Enchantment Explosive Arrow Increased Duration 1, Enchantment Explosive Arrow Increased Duration 2, Enchantment Explosive Arrow Area Of Effect 1, Enchantment Explosive Arrow Area Of Effect 2, Enchantment Explosive Arrow Reduced Duration 1, Enchantment Explosive Arrow Reduced Duration 2, Enchantment Firestorm Explosion Area Of Effect 1, Enchantment Firestorm Explosion Area Of Effect 2, Enchantment Fire Trap Burning Ground Duration 1, Enchantment Fire Trap Burning Ground Duration 2, Enchantment Flameblast Critical Strike Chance 1, Enchantment Flameblast Critical Strike Chance 2, Enchantment Flame Golem Elemental Resistances 1, Enchantment Flame Golem Elemental Resistances 2, Enchantment Flame Golem Granted Buff Effect 1, Enchantment Flame Golem Granted Buff Effect 2, Enchantment Flame Surge Critical Strike Chance 1, Enchantment Flame Surge Critical Strike Chance 2, Enchantment Flame Surge Vs Burning Enemies 1, Enchantment Flame Surge Vs Burning Enemies 2, Enchantment Flamethrower Additional Flamethrowers 1, Enchantment Flamethrower Additional Flamethrowers 2, Enchantment Flamethrower Trap Cast Speed 1, Enchantment Flamethrower Trap Cast Speed 2, Enchantment Flamethrower Trap Cooldown Speed 1, Enchantment Flamethrower Trap Cooldown Speed 2, Enchantment Flame Totem Consecrated Ground Enemy Damage Taken 1, Enchantment Flame Totem Consecrated Ground Enemy Damage Taken 2, Enchantment Flame Totem Num Of Additional Projectiles 1, Enchantment Flame Totem Num Of Additional Projectiles 2, Enchantment Flame Totem Projectile Speed 1, Enchantment Flame Totem Projectile Speed 2, Enchantment Flesh and Stone Mana Reservation 1, Enchantment Flesh and Stone Mana Reservation 2, Enchantment Flesh Offering Attack Speed 1, Enchantment Flesh Offering Attack Speed 2, Enchantment Flicker Strike Cooldown Speed 1, Enchantment Flicker Strike Cooldown Speed 2, Enchantment Flicker Strike Damage Per Frenzy Charge 1, Enchantment Flicker Strike Damage Per Frenzy Charge 2, Enchantment Freezing Pulse Projectile Speed 1, Enchantment Freezing Pulse Projectile Speed 2, Enchantment Frenzy Damage Per Frenzy Charge 1, Enchantment Frenzy Damage Per Frenzy Charge 2, Enchantment Frenzy Percent Chance To Gain Additional Frenzy Charge 1, Enchantment Frenzy Percent Chance To Gain Additional Frenzy Charge 2, Enchantment Frost Blades Projectile Speed 1, Enchantment Frost Blades Projectile Speed 2, Enchantment Frost Bomb Increased Duration 1, Enchantment Frost Bomb Increased Duration 2, Enchantment Frost Fury Additional Max Number Of Stages 1, Enchantment Frost Fury Area Of Effect Per Stage 1, Enchantment Frost Fury Area Of Effect Per Stage 2, Enchantment Frost Shield Cooldown Count 1, Enchantment Frost Shield Health per Stage 1, Enchantment Frost Shield Health per Stage 2, Enchantment Galvanic Arrow Projectile Speed 1, Enchantment Galvanic Arrow Projectile Speed 2, Enchantment General's Cry Additional Mirage Warrior 1, Enchantment General's Cry Cooldown Speed 1, Enchantment General's Cry Cooldown Speed 2, Enchantment Glacial Cascade Physical Damage Percent To Add As Cold 1, Enchantment Glacial Cascade Physical Damage Percent To Add As Cold 2, Enchantment Glacial Cascade Area Of Effect 1, Enchantment Glacial Cascade Area Of Effect 2, Enchantment Glacial Hammer Freeze Chance 1, Enchantment Glacial Hammer Freeze Chance 2, Enchantment Glacial Hammer Physical Damage Percent To Add As Cold Damage 1, Enchantment Glacial Hammer Physical Damage Percent To Add As Cold Damage 2, Enchantment Herald Of Agony Mana Reservation 1, Enchantment Herald Of Agony Mana Reservation 2, Enchantment Herald Of Agony Num Of Secondary Projectiles 1, Enchantment Herald Of Ash Mana Reservation 1, Enchantment Herald Of Ash Mana Reservation 2, Enchantment Herald Of Ice Mana Reservation 1, Enchantment Herald Of Ice Mana Reservation 2, Enchantment Herald Of Purity Additional Minion 1, Enchantment Herald Of Purity Mana Reservation 1, Enchantment Herald Of Purity Mana Reservation 2, Enchantment Herald Of Thunder Mana Reservation 1, Enchantment Herald Of Thunder Mana Reservation 2, Enchantment Hexblast Chance to not Consume Hex 1, Enchantment Hexblast Chance to not Consume Hex 2, Enchantment Ice Crash Physical Damage Percent To Add As Cold Damage 1, Enchantment Ice Crash Physical Damage Percent To Add As Cold Damage 2, Enchantment Ice Golem Elemental Resistances 1, Enchantment Ice Golem Elemental Resistances 2, Enchantment Ice Golem Grants Percent Additional Critical Strike Chance And Accuracy 1, Enchantment Ice Golem Grants Percent Additional Critical Strike Chance And Accuracy 2, Enchantment Ice Siphon Trap Chill Effect 1, Enchantment Ice Siphon Trap Chill Effect 2, Enchantment Ice Siphon Trap Damage Taken 1, Enchantment Ice Spear Additional Projectile 1, Enchantment Ice Spear Distance Before Form Change 1, Enchantment Ice Spear Distance Before Form Change 2, Enchantment Ice Spear Percent Chance To Gain Power Charge On Critical Strike 1, Enchantment Ice Spear Percent Chance To Gain Power Charge On Critical Strike 2, Enchantment Ice Spear Second Form Critical Strike Chance 1, Enchantment Ice Spear Second Form Critical Strike Chance 2, Enchantment Incinerate Damage Per Stage 3, Enchantment Infernal Blow Increased Damage Per Stack 1, Enchantment Infernal Blow Increased Damage Per Stack 2, Enchantment Infernal Blow Physical Damage Percent To Add As Fire Damage 1, Enchantment Infernal Blow Physical Damage Percent To Add As Fire Damage 2, Enchantment Infernal Blow Area Of Effect 1, Enchantment Infernal Blow Area Of Effect 2, Enchantment Infernal Cry Combust Area Of Effect 1, Enchantment Infernal Cry Cooldown Speed 1, Enchantment Infernal Cry Cooldown Speed 2, Enchantment Intimidating Cry Area Of Effect 1, Enchantment Intimidating Cry Area Of Effect 2, Enchantment Intimidating Cry Cooldown Speed 1, Enchantment Intimidating Cry Cooldown Speed 2, Enchantment Kinetic Blast Area Of Effect 1, Enchantment Kinetic Blast Area Of Effect 2, Enchantment Kinetic Bolt Projectile Speed 1, Enchantment Kinetic Bolt Projectile Speed 2, Enchantment Lancing Steel Chance To Not Consume Shards 1, Enchantment Lancing Steel Chance To Not Consume Shards 2, Enchantment Lancing Steel Number of Additional Projectiles 1, Enchantment Lightning Arrow Extra Targets 1, Enchantment Lightning Arrow Extra Targets 2, Enchantment Lightning Arrow Area Of Effect 1, Enchantment Lightning Arrow Area Of Effect 2, Enchantment Stormblast Mine Aura Effect 1, Enchantment Stormblast Mine Aura Effect 2, Enchantment Stormblast Mine Throwing Speed 1, Enchantment Stormblast Mine Throwing Speed 2, Enchantment Lightning Golem Elemental Resistances 1, Enchantment Lightning Golem Elemental Resistances 2, Enchantment Lightning Golem Granted Buff Effect 1, Enchantment Lightning Golem Granted Buff Effect 2, Enchantment Lightning Strike Additional Pierce 1, Enchantment Lightning Strike Additional Pierce 2, Enchantment Lightning Strike Num Of Additional Projectiles 1, Enchantment Lightning Strike Num Of Additional Projectiles 2, Enchantment Lightning Tendrils Critical Strike Chance 1, Enchantment Lightning Tendrils Critical Strike Chance 2, Enchantment Lightning Tendrils Area Of Effect 1, Enchantment Lightning Tendrils Area Of Effect 2, Enchantment Lightning Tower Trap Additional Beams 1, Enchantment Lightning Tower Trap Cast Speed 1, Enchantment Lightning Tower Trap Cast Speed 2, Enchantment Lightning Tower Trap Cooldown Speed 1, Enchantment Lightning Tower Trap Cooldown Speed 2, Enchantment Lightning Tower Trap Damage 1, Enchantment Lightning Tower Trap Damage 2, Enchantment Lightning Tower Trap Duration 1, Enchantment Lightning Tower Trap Duration 2, Enchantment Lightning Trap Additional Pierce 1, Enchantment Lightning Trap Additional Pierce 2, Enchantment Lightning Trap Shock Effect 1, Enchantment Lightning Trap Shock Effect 2, Enchantment Magma Orb Num Of Additional Projectiles In Chain 2, Enchantment Malevolence Mana Reservation 1, Enchantment Malevolence Mana Reservation 2, Enchantment Pestilent Strike Area Of Effect 1, Enchantment Pestilent Strike Area Of Effect 2, Enchantment Mirror Arrow Cooldown Speed 1, Enchantment Mirror Arrow Cooldown Speed 2, Enchantment Molten Strike Num Of Additional Projectiles 1, Enchantment Molten Strike Num Of Additional Projectiles 2, Enchantment Molten Strike Area Of Effect 1, Enchantment Molten Strike Area Of Effect 2, Enchantment Pyroclast Mine Additional Projectiles 1, Enchantment Pyroclast Mine Throwing Speed 1, Enchantment Pyroclast Mine Throwing Speed 2, Enchantment Phase Run Percent Chance To Not Consume Frenzy Charges 1, Enchantment Phase Run Percent Chance To Not Consume Frenzy Charges 2, Enchantment Physical Cascade Additional Cascades 1, Enchantment Physical Cascade Cooldown Speed 1, Enchantment Physical Cascade Cooldown Speed 2, Enchantment Physical Cascade Trap Damage 1, Enchantment Physical Cascade Trap Damage 2, Enchantment Physical Cascade Trap Duration 1, Enchantment Physical Cascade Trap Duration 2, Enchantment Plague Bearer Poison Dot Multiplier While Aura Active 1, Enchantment Plague Bearer Poison Dot Multiplier While Aura Active 2, Enchantment Plague Bearer Stored Poison Damage To Deal Per Second 1, Enchantment Plague Bearer Stored Poison Damage To Deal Per Second 2, Enchantment Power Siphon Additional Projectiles 1, Enchantment Power Siphon Additional Projectiles 2, Enchantment Power Siphon Percent Chance To Gain Power Charge On Kill 1, Enchantment Power Siphon Percent Chance To Gain Power Charge On Kill 2, Enchantment Projectile Weakness Curse Effect 1, Enchantment Projectile Weakness Curse Effect 2, Enchantment Projectile Weakness Duration 1, Enchantment Projectile Weakness Duration 2, Enchantment Puncture Maim On Hit Percent Chance 1, Enchantment Puncture Maim On Hit Percent Chance 2, Enchantment Purifying Flame Area Of Effect When Targeting Consecrated Ground 1, Enchantment Purifying Flame Area Of Effect When Targeting Consecrated Ground 2, Enchantment Purifying Flame Consecrated Ground Enemy Damage Taken 1, Enchantment Purifying Flame Consecrated Ground Enemy Damage Taken 2, Enchantment Purity Of Elements Mana Reservation 1, Enchantment Purity Of Elements Mana Reservation 2, Enchantment Purity Of Fire Mana Reservation 1, Enchantment Purity Of Fire Mana Reservation 2, Enchantment Purity Of Ice Mana Reservation 1, Enchantment Purity Of Ice Mana Reservation 2, Enchantment Purity Of Lightning Mana Reservation 1, Enchantment Purity Of Lightning Mana Reservation 2, Enchantment Rain Of Arrows Attack Speed 1, Enchantment Rain Of Arrows Attack Speed 2, Enchantment Rain Of Arrows Area Of Effect 1, Enchantment Rain Of Arrows Area Of Effect 2, Enchantment Rain Of Arrows Repeat Count 1, Enchantment Rain Of Arrows Repeat Count 2, Enchantment Rallying Cry Additional Exert 1, Enchantment Rejuvination Totem Life Regeneration 1, Enchantment Rejuvination Totem Life Regeneration 2, Enchantment Rejuvination Totem Percent Life Regeneration Added As Mana Regeneration 1, Enchantment Rejuvination Totem Percent Life Regeneration Added As Mana Regeneration 2, Enchantment Righteous Fire Area Of Effect 1, Enchantment Righteous Fire Area Of Effect 2, Enchantment Righteous Fire Spell Damage 1, Enchantment Righteous Fire Spell Damage 2, Enchantment Scourge Arrow Additional Spore 1, Enchantment Scourge Arrow Chance To Poison 1, Enchantment Scourge Arrow Chance To Poison 2, Enchantment Searing Bond Totem Elemental Resistances 1, Enchantment Searing Bond Totem Elemental Resistances 2, Enchantment Searing Bond Totem Placement Speed 1, Enchantment Searing Bond Totem Placement Speed 2, Enchantment Seismic Cry Exerted Attack Damage 1, Enchantment Seismic Cry Exerted Attack Damage 2, Enchantment Shattering Steel Chance to Not Consume Shards 1, Enchantment Shattering Steel Chance to Not Consume Shards 2, Enchantment Shattering Steel Fortify On Hit Close Range 1, Enchantment Shock Nova Larger Ring Damage 1, Enchantment Shock Nova Larger Ring Damage 2, Enchantment Shrapnel Ballista Additional Arrows 1, Enchantment Shrapnel Ballista Extra Pierces 1, Enchantment Shrapnel Ballista Extra Pierces 2, Enchantment Shrapnel Ballista Projectile Speed 1, Enchantment Shrapnel Ballista Projectile Speed 2, Enchantment Shrapnel Shot Physical Damage Percent To Add As Lightning Damage 1, Enchantment Shrapnel Shot Physical Damage Percent To Add As Lightning Damage 2, Enchantment Shrapnel Trap Secondary Explosions 1, Enchantment Shrapnel Trap Secondary Explosions 2, Enchantment Siege Ballista Attack Speed 1, Enchantment Siege Ballista Attack Speed 2, Enchantment Siege Ballista Totem Placement Speed 1, Enchantment Siege Ballista Totem Placement Speed 2, Enchantment Sigil of Power Critical Strike Chance 1, Enchantment Sigil of Power Critical Strike Chance 2, Enchantment Sigil of Power Upgrade Cost 1, Enchantment Sigil of Power Upgrade Cost 2, Enchantment Smite Additional Target Chance 1, Enchantment Smite Additional Target Chance 2, Enchantment Venom Gyre Chance To Retain Projectile On Release 2, Enchantment Venom Gyre Withering On Hit Chance 1, Enchantment Venom Gyre Withering On Hit Chance 2, Enchantment Soulrend Applies Hinder Movement Speed 1, Enchantment Soulrend Applies Hinder Movement Speed 2, Enchantment Soulrend Number Of Additional Projectiles 1, Enchantment Spark Num Of Additional Projectiles 1, Enchantment Spark Num Of Additional Projectiles 2, Enchantment Spectral Shield Throw Damage 1, Enchantment Spectral Shield Throw Damage 2, Enchantment Spectral Shield Throw Num Of Additional Projectiles 1, Enchantment Spectral Shield Throw Num Of Additional Projectiles 2, Enchantment Spectral Shield Throw Projectile Speed 1, Enchantment Spectral Shield Throw Projectile Speed 2, Enchantment Spectral Throw Projectile Deceleration 1, Enchantment Spectral Throw Projectile Deceleration 2, Enchantment Spectral Throw Projectile Speed 1, Enchantment Spectral Throw Projectile Speed 2, Enchantment Spectre Attack And Cast Speed 1, Enchantment Spectre Attack And Cast Speed 2, Enchantment Spectre Elemental Resistances 1, Enchantment Spectre Elemental Resistances 2, Enchantment Spellslinger Cooldown Recovery 1, Enchantment Spellslinger Cooldown Recovery 2, Enchantment Spirit Offering Physical Added As Chaos 1, Enchantment Spirit Offering Physical Added As Chaos 2, Enchantment Split Arrow Critical Strike Chance 1, Enchantment Split Arrow Critical Strike Chance 2, Enchantment Split Arrow Num Of Additional Projectiles 1, Enchantment Split Arrow Num Of Additional Projectiles 2, Enchantment Splitting Steel Chance to Not Consume Shard 1, Enchantment Splitting Steel Chance to Not Consume Shard 2, Enchantment Static Strike Maximum Beam Targets 1, Enchantment Static Strike Maximum Beam Targets 2, Enchantment Static Strike Area Of Effect 1, Enchantment Static Strike Area Of Effect 2, Enchantment Steelskin Additional Physical Damage Reduction 1, Enchantment Steelskin Additional Physical Damage Reduction 2, Enchantment Stone Golem Elemental Resistances 1, Enchantment Stone Golem Elemental Resistances 2, Enchantment Stone Golem Granted Buff Effect 1, Enchantment Stone Golem Granted Buff Effect 2, Enchantment Storm Burst Additional Object Chance 1, Enchantment Storm Burst Additional Object Chance 2, Enchantment Orb of Storms Critical Strike Chance 1, Enchantment Orb of Storms Critical Strike Chance 2, Enchantment Orb of Storms Area Of Effect 1, Enchantment Orb of Storms Area Of Effect 2, Enchantment Summoned Raging Spirit Additional 1, Enchantment Summoned Raging Spirit Additional 2, Enchantment Summoned Raging Spirit Duration 1, Enchantment Summoned Raging Spirit Duration 2, Enchantment Summon Lightning Golem Damage 1, Enchantment Summon Lightning Golem Damage 2, Enchantment Summon Raging Spirit Damage 1, Enchantment Summon Raging Spirit Damage 2, Enchantment Summon Skeletons Additional Warrior Skeletons 1, Enchantment Summon Skeletons Additional Warrior Skeletons 2, Enchantment Summon Skitterbots Area Of Effect 1, Enchantment Summon Skitterbots Area Of Effect 2, Enchantment Summon Skitterbots Mana Reservation 1, Enchantment Summon Skitterbots Mana Reservation 2, Enchantment Sweep Endurance Charge on Hit Chance 1, Enchantment Sweep Endurance Charge on Hit Chance 2, Enchantment Tectonic Slam Area Of Effect 1, Enchantment Tectonic Slam Area Of Effect 2, Enchantment Tectonic Slam Chance For Side Crack 1, Enchantment Tectonic Slam Chance For Side Crack 2, Enchantment Tempest Shield Num Of Additional Projectiles In Chain 1, Enchantment Tempest Shield Num Of Additional Projectiles In Chain 2, Enchantment Temporal Chains Curse Effect 1, Enchantment Temporal Chains Curse Effect 2, Enchantment Tornado Shot Critical Strike Chance 1, Enchantment Tornado Shot Critical Strike Chance 2, Enchantment Tornado Shot Num Of Secondary Projectiles 2, Enchantment Toxic Rain Num Of Additional Projectiles 1, Enchantment Toxic Rain Physical Added As Chaos 1, Enchantment Toxic Rain Physical Added As Chaos 2, Enchantment Vigilant Strike Fortify Duration 1, Enchantment Vigilant Strike Fortify Duration 2, Enchantment Viper Strike Critical Strike Chance 1, Enchantment Viper Strike Critical Strike Chance 2, Enchantment Viper Strike Poison Duration 1, Enchantment Viper Strike Poison Duration 2, Enchantment Wave Of Conviction Additional Enemy Resistance 1, Enchantment Wave Of Conviction Additional Enemy Resistance 2, Enchantment Wave Of Conviction Duration 1, Enchantment Wave Of Conviction Duration 2, Enchantment Whirling Blades Attack Speed 1, Enchantment Whirling Blades Attack Speed 2, Enchantment Wild Strike Num Of Additional Projectiles In Chain 1, Enchantment Wild Strike Num Of Additional Projectiles In Chain 2, Enchantment Withering Step Elusive Effect 1, Enchantment Withering Step Elusive Effect 2, Enchantment Withering Step Wither Stacks1, Enchantment Withering Step Wither Stacks 2, Enchantment Zombie Elemental Resistances 1, Enchantment Zombie Elemental Resistances 2, Storm Brand Attached Target Lightning Penetration 1, Storm Brand Attached Target Lightning Penetration 2, EnchantmentAncestorTotemSlashAddedFireDamage1, EnchantmentAncestorTotemSlashAddedFireDamage2, EnchantmentArcNumOfAdditionalProjectilesInChain1, EnchantmentBarrageNumOfAdditionalProjectiles1, Enchantment Blast Rain Additional Blast 1, Enchantment Pyroclast Mine Additional Projectiles 2, Enchantment Immortal Call Percent Chance To Not Consume Endurance Charges 1, Enchantment Immortal Call Percent Chance To Not Consume Endurance Charges 2, Enchantment Incinerate Damage Per Stage 1, Enchantment Incinerate Damage Per Stage 2, Enchantment Incinerate Projectile Speed 1, Enchantment Incinerate Projectile Speed 2, Enchantment Magma Orb Num Of Additional Projectiles In Chain 1, EnchantmentMortarBarrageMineNumProjectiles1, EnchantmentShieldChargeDamagePerTargetHit1, EnchantmentShieldChargeDamagePerTargetHit2, Enchantment Venom Gyre Chance To Retain Projectile On Release 1, EnchantmentStormBurstAdditionalProjectile1, EnchantmentStormBurstAvoidStunWhileCasting1, EnchantmentStormBurstAvoidStunWhileCasting2, EnchantmentSummonSkeletonsNumAdditionalWarriorSkeletons1, EnchantmentSummonSkeletonsNumAdditionalWarriorSkeletons2, EnchantmentTectonicSlamChanceToNotConsumeCharge1, EnchantmentTectonicSlamChanceToNotConsumeCharge2, Enchantment Tornado Shot Num Of Secondary Projectiles 1, Armageddon Brand Damage Penetrates 8% of Branded Enemy's, Armageddon Brand Damage Penetrates 12% of Branded Enemy's, Armageddon Brand has 8% increased Activation Frequency, Armageddon Brand has 12% increased Activation Frequency, Animated Guardians deal 25% increased Damage, Animated Guardians deal 40% increased Damage, Animated Weapons deal 25% increased Damage, Animated Weapons deal 40% increased Damage, Arcane Cloak Spends an additional 10% of current, Arcane Cloak Spends an additional 15% of current, Arc deals 8% increased Damage for each time it has Chained, Arc deals 12% increased Damage for each time it has Chained, Creeping Frost's Chilling Area has 38% increased, 16% increased Creeping Frost Area of Effect, 24% increased Creeping Frost Area of Effect, Armageddon Brand deals 25% increased Damage, Armageddon Brand deals 40% increased Damage, Artillery Ballista Projectiles fall in two perpendicular lines instead, Artillery Ballista fires an additional Arrow, Artillery Ballista fires 2 additional Arrows, Berserk has 25% reduced Rage loss per second, Berserk has 40% reduced Rage loss per second, Blade Blast has 16% increased Area of Effect, Blade Blast has 24% increased Area of Effect, Blade Blast detonates other Lingering Blades within an 50% increased Area, Blade Blast detonates other Lingering Blades within an 75% increased Area, Sand Bladestorms move with 50% increased speed, Sand Bladestorms move with 75% increased speed, Blazing Salvo fires an additional Projectile, Blazing Salvo Projectiles land in a 20% increased Area, Blazing Salvo Projectiles land in a 30% increased Area, Blood and Sand has 25% increased Buff Effect, Blood and Sand has 40% increased Buff Effect, Summoned Carrion Golems deal 25% increased Damage, Summoned Carrion Golems deal 40% increased Damage, 100% increased Effect of the Buff granted by your Carrion Golems, 150% increased Effect of the Buff granted by your Carrion Golems, Chain Hook has a 25% chance to grant +1 Rage if it, Chain Hook has a 40% chance to grant +1 Rage if it, 75% increased Effect of the Buff granted by your, 100% increased Effect of the Buff granted by your, Cobra Lash has 20% increased Projectile Speed, Cobra Lash has 30% increased Projectile Speed, Consecrated Path deals 25% increased Damage, Consecrated Path deals 40% increased Damage, Consecrated Path has 16% increased Area of Effect, Consecrated Path has 24% increased Area of Effect, Consecrated Path has 10% increased teleport range, Consecrated Path has 15% increased teleport range, Converted Enemies have 25% increased Damage, Converted Enemies have 40% increased Damage, Cremation can have up to 1 additional Geyser at a time, Crackling Lance deals 25% increased Damage, Crackling Lance deals 40% increased Damage, Crackling Lance has 24% increased branching angle, Crackling Lance has 36% increased branching angle, Divine Ire's beam has 10% increased width, Divine Ire's beam has 15% increased width, Divine Ire Damages an additional nearby Enemy when gaining Stages, Divine Ire Damages 2 additional nearby Enemies when gaining Stages, 20% increased Sentinel of Dominance Duration, 30% increased Sentinel of Dominance Duration, Dread Banner has 25% increased Aura Effect, Dread Banner has 40% increased Aura Effect, Earthshatter has 16% increased Area of Effect, Earthshatter has 24% increased Area of Effect, Ensnaring Arrow has 60% increased Area of Effect, Ensnaring Arrow has 90% increased Area of Effect, Ensnaring Arrow has 20% increased Debuff Effect, Ensnaring Arrow has 30% increased Debuff Effect, 150% increased Effect of the Buff granted by your, Frostblink has 20% increased Cooldown Recovery Rate, Frostblink has 30% increased Cooldown Recovery Rate, Frostblink has 50% increased maximum travel distance, Frostblink has 75% increased maximum travel distance, Winter Orb has 2% increased Area of Effect per Stage, Winter Orb has 3% increased Area of Effect per Stage, Galvanic Arrow has 20% increased Projectile Speed, Galvanic Arrow has 30% increased Projectile Speed, General's Cry has +1 to maximum number of Mirage Warriors, General's Cry has 20% increased Cooldown Recovery Rate, General's Cry has 30% increased Cooldown Recovery Rate, Summoned Agony Crawler fires 2 additional Projectiles, +1 to maximum number of Sentinels of Purity, Hexblast has 10% chance to not remove a Hex, Hexblast has 15% chance to not remove a Hex, Hexblast has 16% increased Area of Effect, Hexblast has 24% increased Area of Effect, Summoned Holy Relics have 75% increased Buff Effect, Summoned Holy Relics have 100% increased Buff Effect, Summoned Holy Relics deal 25% increased Damage, Summoned Holy Relics deal 40% increased Damage, Summoned Holy Relics have 16% increased Area of Effect, Summoned Holy Relics have 24% increased Area of Effect, Siphoning Trap's beam to you grants 1% reduced Damage taken for each other beam, Infernal Cry has 20% increased Cooldown Recovery Rate, Infernal Cry has 30% increased Cooldown Recovery Rate, Intimidating Cry has 16% increased Area of Effect, Intimidating Cry has 24% increased Area of Effect, Intimidating Cry has 20% increased Cooldown Recovery Rate, Intimidating Cry has 30% increased Cooldown Recovery Rate, Kinetic Bolt changes direction 1 additional time, Kinetic Bolt changes direction 2 additional times, Kinetic Bolt has 20% increased Projectile Speed, Kinetic Bolt has 30% increased Projectile Speed, Lancing Steel has 20% chance count as consumeing Steel Shards without Consuming them, Lancing Steel has 30% chance count as consumeing Steel Shards without Consuming them, Lancing Steel fires an additional Projectile, Pestilent Strike has 16% increased Area of Effect, Pestilent Strike has 24% increased Area of Effect, Pestilent Strike deals 25% increased Damage, Pestilent Strike deals 40% increased Damage, Pestilent Strike has 25% increased Duration, Pestilent Strike has 40% increased Duration, Penance Brand has 16% increased Area of Effect, Penance Brand has 24% increased Area of Effect, Perforate has 16% increased Area of Effect, Perforate has 24% increased Area of Effect, Plague Bearer deals Damage based on an additional 3% of Plague Value, Plague Bearer deals Damage based on an additional 5% of Plague Value, Purifying Flame has 20% increased Area of Effect if targeting Consecrated Ground, Purifying Flame has 30% increased Area of Effect if targeting Consecrated Ground, Consecrated Ground from Purifying Flame applies 6% increased Damage taken to Enemies, Consecrated Ground from Purifying Flame applies 9% increased Damage taken to Enemies, Purifying Flame deals 25% increased Damage, Purifying Flame deals 40% increased Damage, Rune Blast teleports you to the detonated Rune if you have not detonated Runes in the past 1 second, Rune Blast teleports you to the detonated Rune if you have not detonated Runes in the past 1.5 seconds, Scourge Arrow creates an additional spore pod at Maximum Stages, Shattering Steel has 20% chance to not consume Steel Shards, Shattering Steel has 30% chance to not consume Steel Shards, Shattering Steel deals 25% increased Damage, Shattering Steel deals 40% increased Damage, Shattering Steel grants Fortify on Hitting an Enemy at Close Range, Shrapnel Ballista fires an additional Arrow, Shrapnel Ballista Pierces 4 additional Targets, Shrapnel Ballista Pierces 6 additional Targets, Shrapnel Ballista has 20% increased Projectile Speed, Shrapnel Ballista has 30% increased Projectile Speed, Sigil of Power's Buff also grants 20% increased, Sigil of Power's Buff also grants 30% increased, Smite has a 10% chance for lightning to strike another target, Smite has a 15% chance for lightning to strike another target, Venom Gyre has a 25% chance to keep caught Projectiles fired by using, Venom Gyre has a 12% chance to inflict Withered for 2 seconds on, Venom Gyre has a 20% chance to inflict Withered for 2 seconds on, Soulrend also Hinders Enemies, with 25% reduced, Soulrend also Hinders Enemies, with 40% reduced, Splitting Steel has 16% increased Area of Effect, Splitting Steel has 24% increased Area of Effect, Splitting Steel has 20% chance to not consume Steel Shards, Splitting Steel has 30% chance to not consume Steel Shards, Splitting Steel deals 25% increased Damage, Splitting Steel deals 40% increased Damage, Steelskin Buff can take 30% increased amount of Damage, Steelskin Buff can take 45% increased amount of Damage, Stormbind has 16% increased Area of Effect, Stormbind has 24% increased Area of Effect, Summoned Raging Spirits deal 25% increased Damage, Summoned Raging Spirits deal 40% increased Damage, 20% chance to Summon an additional Skeleton Warrior with, 40% chance to Summon an additional Skeleton Warrior with, Summoned Skitterbots have 60% increased Area of Effect, Summoned Skitterbots have 90% increased Area of Effect, Tectonic Slam has 16% increased Area of Effect, Tectonic Slam has 24% increased Area of Effect, Tectonic Slam has +12% fissure branching chance, Tectonic Slam has +20% fissure branching chance, Void Sphere has 20% increased Cooldown Recovery Rate, Void Sphere has 30% increased Cooldown Recovery Rate, Enemies in Void Sphere's range take up to 6% increased Damage, based on distance from the Void Sphere, Enemies in Void Sphere's range take up to 10% increased Damage, based on distance from the Void Sphere, Void Sphere has 12% increased Pulse Frequency, Void Sphere has 18% increased Pulse Frequency, Volatile Dead Consumes up to 1 additional corpse, Wave of Conviction's Exposure applies -4%, Wave of Conviction's Exposure applies -6%, Wave of Conviction deals 25% increased Damage, Wave of Conviction deals 40% increased Damage, Wave of Conviction has 20% increased Duration, Wave of Conviction has 30% increased Duration, Wild Strike's Beam Chains an additional 4 times, Wild Strike's Beam Chains an additional 6 times, Wintertide Brand has 25% increased Chill Effect, Wintertide Brand has 40% increased Chill Effect, Wintertide Brand deals 25% increased Damage, Wintertide Brand deals 40% increased Damage, Wintertide Brand has +2 to maximum Stages, Wintertide Brand has +4 to maximum Stages, Withering Step has 20% increased Elusive Effect, Withering Step has 30% increased Elusive Effect, Withering Step inflicts 2 additional Withered Debuffs, Withering Step inflicts 3 additional Withered Debuffs, Storm Brand has a 12% chance to Chain an additional time, Storm Brand has a 18% chance to Chain an additional time, Storm Brand Damage Penetrates 8% of Branded Enemy's, Storm Brand Damage Penetrates 12% of Branded Enemy's, Infernal Cry has 24% increased Cooldown Recovery Rate, Infernal Cry has 36% increased Cooldown Recovery Rate, Summoned Sentinels of Dominance deal 20% increased Damage, Summoned Sentinels of Dominance deal 30% increased Damage, 16% increased Galvanic Arrow Area of Effect, 24% increased Galvanic Arrow Area of Effect, Venom Gyre has a 20% chance to keep caught Projectiles fired by using, 30% chance to Avoid interruption from Stuns while Casting, 45% chance to Avoid interruption from Stuns while Casting.

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